Functions | |
| void | KT_CreateSprite (u8 screen, u8 sprite_number, const char *name, u8 obj_shape, u8 obj_size, u8 color_mode, u8 palette, u8 erase_palette, s16 x, s16 y) |
| Create a sprite from a GIF. (transp color is the TRUE transp color). | |
| void | KT_DeleteSprite (u8 screen, u8 sprite_number) |
| Delete a Sprite. You must use it is you want to free memory. | |
| void | KT_ResetSpriteSys (void) |
| Delete all Sprites and free memory. | |
| void | KT_ResetSpriteSysScreen (int screen) |
| Delete all Sprites of a screen and free memory. | |
| void KT_CreateSprite | ( | u8 | screen, | |
| u8 | sprite_number, | |||
| const char * | name, | |||
| u8 | obj_shape, | |||
| u8 | obj_size, | |||
| u8 | color_mode, | |||
| u8 | palette, | |||
| u8 | erase_palette, | |||
| s16 | x, | |||
| s16 | y | |||
| ) |
Create a sprite from a GIF. (transp color is the TRUE transp color).
| screen | Chose de screen (0 or 1) or both : 2 (dualsprite). | |
| sprite_number | Name of the bg. | |
| name | Name of the sprite (ex : for "sprite.GIF", use "sprite"). 1024 car max. | |
| obj_shape | Object shape, from 0 to 2. Use the OBJ_SIZE_32X32 (...) macros for object shape and obj_size... | |
| obj_size | Object size. Use the OBJ_SIZE_32X32 (...) macros for object shape and obj_size... | |
| color_mode | 256 or 16 color mode (1 or 0). | |
| palette | Palette to use (0-15). | |
| erase_palette | 1 create a new palette for this sprite - 0 guard the old palette n°palette. | |
| x | X position of the sprite | |
| y | Y position of the sprite |
| void KT_DeleteSprite | ( | u8 | screen, | |
| u8 | sprite_number | |||
| ) |
Delete a Sprite. You must use it is you want to free memory.
| screen | screen... (0 - 1 - 2). | |
| sprite_number | Number of the sprite. |
| void KT_ResetSpriteSys | ( | void | ) |
Delete all Sprites and free memory.
| void KT_ResetSpriteSysScreen | ( | int | screen | ) |
Delete all Sprites of a screen and free memory.
| screen | Chose de screen (0 or 1) or both : 2 (dualsprite). |
1.5.6